Recruitment:

Unreal Technical Artist / Developer

UE Technical Artist to work on artwork and project development.

We are seeking an experienced Unreal Developer to join a tight-knit creative studio. You will work as a part of our multi-disciplinary team focusing on creating custom creative solutions and tools predominantly in Unreal Engine. There will be further opportunities to get involved in creative development and R&D on other specialised software/electronics platforms.

About You

- You are exceptionally good and ambitious.
- You have an artistic eye, for composition and detail.
- You enjoy working as part of a team but can also lead solo projects.
- You have a desire to take ownership of projects and have a direct impact on creative development.

Essential:

- Minimum 3 years of production experience.  
- Extensive experience with Unreal Engine (UE5), including tools, pipeline and animation.
- Solid understanding of Blueprints for Unreal.
- Solid skills in Shaders/ Material Graphs
- Knowledge and understanding of particle simulation systems (Niagara).

Not essential, but beneficial:

- Experience with integration with Animators, 3D artists and its Pipelines.
- Experience with scripting language – eg Python, Max script, Mel, Java
- Understanding of animation pipeline (including working with data from Houdini / Blender / C4d), working with animation/rigging data, etc

Please apply by submitting an application to growing@dominicharris.studio

Include details on work eligibility for the UK, and current employment status.

No agencies please.